Summer Final Cut Pro X Tutorial Roundup

It's Summer, a quiet time and many people are away from their edit stations- an ideal time to do a tutorial roundup!  We feature how to build effects, workflow suggestions and even a free 21 episode Final Cut Pro X course. Grab a large coffee and let's go!

“Mouseless” Dynamic Trimming in Final Cut Pro X

This week on MacBreak Studio, I show Steve Martin from Ripple Training how you can edit in Final Cut Pro X without touching a mouse. There are many great keyboard commands for common editing tasks in Final Cut Pro X and they often allow you to edit more quickly than clicking and dragging with a mouse. Our focus in this episodes is “dynamic trimming”: adjusting an edit point while the project plays. The setup is a rough string-out of a dialogue scene where there is obvious overlap of repeated dialogue across the cut point since the OTS shot and the Continue reading "“Mouseless” Dynamic Trimming in Final Cut Pro X"

Sound Design in Logic Pro X

This week on MacBreak Studio, I show Steve Martin from Ripple Training how to do some sound design using Logic Pro X. Picking up from where we left off last week when I built a scary outdoor night scene with a thunderstorm, we bring that finished movie into Logic in order to create all the necessary sound effects. After muting the temp track that came with the movie, we review the 4 tracks that I’ve built: the “Storm” track is actually a track stack, containing three separate audio files for thunder and rain sounds. These audio files are Apple Continue reading "Sound Design in Logic Pro X"

Happy Seventh Birthday Final Cut Pro X!

Where were you seven years ago today? We were huddled over a laptop scratching our heads looking at Final Cut Pro 10.0. Things have changed a lot since then and now we have a stable, mature NLE that competitors are having to copy.